Thursday, December 31, 2009

You know....

I had forgotten the responsibility factor when it comes to instance dynamics. All parts of the group are important....without dps the healer and tank would die, without the healer everyone else would die, and with out the tank...well....we have all seen that scenario before! What I am talking about is the chance of surviving if any part of this puzzle is eliminated....

Just by shear chance if one of your dps is eliminated, then you still have an above average chance of downing a certain mob(s). You still have your tank, a healer, and a fair (although lessened) amount of dps. If you take the healer away unless you have a utility toon with you that can off heal, you have a severely limited ability to complete the task at hand. If the tank goes....well....RUN!

I guess what I am saying is that there seems to be a certain lack of respect or maybe acknowledgement to the people that still find tanking and healing enjoyable and, even more so, rewarding! Does a dps ever consider that when a tank or a healer has to worry that they are pulling aggro that they decrease the chance of any encounter of success? I know as having played all of these that aggro management needs to be looked at again and taken to heart by those dps WHORES who just vie for the top spot on the aggro meter. As a healer, I am revisiting the idea of my Kill List and implementing it again....if you pull aggro you will pay the consequence...

Wednesday, December 16, 2009

Mages Rock Again!

I was waiting for the day that mages would crawl back to the top of the damage meters and they have! With AoE and crit I am pushing 3.5k dps on most fights and almost 4K on bosses! Now....dont you wish you were a cool kid playing a mage?? :)